Published tabletop project available through Itch.io and playable online through Tabletopia.
A 2–8 player board game derived from the mechanics and theme of Chess, combined with a card-driven movement system inspired by Candyland.
Published tabletop project available through Itch.io and playable online through Tabletopia.
Card and board game design project built around accessible strategy play.
Designed for small matches or larger casual multiplayer sessions.
Concept: Royal Dash is a board game built around Chess-inspired movement cards. Each card represents movement based on a different Chess piece, creating a familiar but more casual movement system.
Goal: The goal was to create a playable tabletop game that combined strategic board movement with easy-to-understand card mechanics and fast multiplayer turns.
Format: The game was designed for 2–8 players, making it flexible enough for smaller matches or larger group play.
| Area | Details |
|---|---|
| Chess Movement |
|
| Card-Driven Turns |
|
| Playtesting Changes |
|
| Multiplayer Focus |
|
| System | Detail |
|---|---|
| Movement Cards | Players use cards to move around the board. Each card is tied to a Chess-inspired movement pattern, giving the game its main strategic identity. |
| Five-Card Hand | Instead of drawing and immediately playing a single card, players hold five cards, giving them more control over their movement and decisions. |
| Expanding Rules | Additional cards and mechanics were added through playtesting, helping the game grow from a simple movement concept into a fuller board game system. |