Kevin Lewis
I build practical technology across software, games, web tools, and hardware systems.
My work centers on identifying problems, designing cleaner systems, and turning ideas into usable interfaces, tools, and experiments. I am especially interested in information technology, game technology, software development, interactive media, sports technology, media technology, and bowling-related technology.
Computer Engineering
California State University, Fullerton
View EducationComputer Science: Computer Game Design
University of California, Santa Cruz
View Video ReelTechnology
Software, interactive media, sports technology, and media technology.
View SkillsGames + Software + Hardware
Web apps, game projects, embedded systems, and bowling tools.
View ProjectsSelected Work in Motion
Education
Yorba Linda High School
Built an early foundation in math, technology, sports, and creative projects.
Irvine Valley College
Completed transfer coursework while strengthening programming fundamentals, problem solving, and computer science basics.
University of California, Santa Cruz
B.S. Computer Science: Computer Game Design. Focused on programming, game systems, interactive media, production, and prototyping.
California State University, Fullerton
M.S. Computer Engineering. Expanding into software systems, embedded systems, hardware-aware engineering, computer architecture, networking, and security.
Skills
Programming
Web & Frontend
API & Data Workflows
Scraping & Review Systems
Data Modeling & Reporting
Deployment & Version Control
Development Environments
Games & Interactive Media
Design & Media
Embedded Systems & Hardware
“If you can spend a perfectly useless afternoon in a perfectly useless manner, you have learned how to live”
— Lin Yutang