Solo Phaser 3 arcade mod with photo-based assets, custom music, looping visuals, and timing-focused gameplay.
Bottle Poppers!
A solo-made modded version of Rocket Patrol, rebuilt around popping bottle caps off water bottles using edited real-life photos, custom timing, looping visuals, and self-made music.
Rocket Patrol-style mod redesigned around a goofy bottle-cap popping arcade concept.
JavaScript browser game using Phaser 3 for arcade timing, movement, collisions, and presentation.
Bottle Poppers! Gameplay
Project Overview
Concept: Bottle Poppers! is a modded version of Rocket Patrol where the core action is reimagined as popping the bottle cap off a water bottle.
Approach: Instead of using traditional drawn sprites, I recorded and edited real-life pictures so the game looked like an actual bottle-cap popping sequence.
Role: This was a solo project. I handled the programming, asset editing, gameplay changes, visual presentation, and music.
Gameplay Systems
| System | Details |
|---|---|
| Rocket Patrol Mod |
|
| Photo-Based Assets |
|
| Looping Background |
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| Custom Music |
|
What Worked Well
| Aspect | Detail |
|---|---|
| Real-Life Visuals | The real-life bottle photos helped the game stand out and made the cap-popping idea immediately readable. |
| Visual Identity | The edited photos gave the project a funny, unusual look that separated it from a normal Rocket Patrol clone. |
| Audio + Looping | The self-made music and looping background helped the game feel more complete, even with the intentionally weird visual style. |
Potential Improvements
| Area | Ideas |
|---|---|
| Timing Consistency |
|
| Animation Sync |
|