I build practical technology across software, games, web tools, and hardware systems.
My work centers on identifying problems, designing cleaner systems, and turning ideas into usable interfaces, tools, and experiments. I am especially interested in information technology, game technology, software development, interactive media, sports technology, media technology, and bowling-related technology.
M.S., California State University, Fullerton
View educationB.S., University of California, Santa Cruz
View video reelSoftware, interactive media, sports technology, and media technology.
View skillsWeb apps, game projects, embedded systems, and bowling tools.
View projectsBuilt an early foundation in math, technology, sports, and creative projects.
Completed transfer coursework while strengthening programming fundamentals, problem solving, and computer science basics.
B.S. Computer Science: Computer Game Design. Focused on programming, game systems, interactive media, production, and prototyping.
M.S. Computer Engineering. Expanding into software systems, embedded systems, hardware-aware engineering, computer architecture, networking, and security.
"If you can spend a perfectly useless afternoon in a perfectly useless manner, you have learned how to live"
— Lin Yutang