Cloud & DevOps
Deploying and running services on AWS, from serverless functions to always on servers, with DNS, HTTPS, and monitoring included.
I build practical technology across software, games, web tools, and hardware systems.
My work centers on identifying problems, designing cleaner systems, and turning ideas into usable interfaces, tools, and experiments. I am especially interested in information technology, game technology, software development, interactive media, sports technology, media technology, and bowling-related technology.
M.S., California State University, Fullerton
View educationB.S., University of California, Santa Cruz
View video reelSoftware, interactive media, sports technology, and media technology.
View skillsWeb apps, game projects, embedded systems, and bowling tools.
View projectsBuilt an early foundation in math, technology, sports, and creative projects.
Completed transfer coursework while strengthening programming fundamentals, problem solving, and computer science basics.
B.S. Computer Science: Computer Game Design. Focused on programming, game systems, interactive media, production, and prototyping.
M.S. Computer Engineering. Expanding into software systems, embedded systems, hardware-aware engineering, computer architecture, networking, and security.
Deploying and running services on AWS, from serverless functions to always on servers, with DNS, HTTPS, and monitoring included.
Setting up and managing Windows domains and Microsoft cloud identity: directory, policy, device management, and secure access.
Lightweight servers and integrations: logins, real time updates, and connections to third party APIs.
Running my own infrastructure: VPN tunnels, Linux servers, and remote access without a managed service in the middle.
"If you can spend a perfectly useless afternoon in a perfectly useless manner, you have learned how to live"
— Lin Yutang